TextureAtlas
A texture atlas object, with helper functions related to a texture atlas
getWidth
Returns the width of this atlas
listSprites
Returns a table with all sprite paths under this atlas
getSpriteUV(string)
Returns a Vector4 containing the UV of the given sprite
The UV is ordered as U0, V0, U1, V1
getHeight()
Returns a Vector4 containing the UV of the given sprite
The UV is ordered as U0, V0, U1, V1