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TextureAtlas

A texture atlas object, with helper functions related to a texture atlas


getWidth

Returns the width of this atlas


listSprites

Returns a table with all sprite paths under this atlas


getSpriteUV(string)

Returns a Vector4 containing the UV of the given sprite

The UV is ordered as U0, V0, U1, V1


getHeight()

Returns a Vector4 containing the UV of the given sprite

The UV is ordered as U0, V0, U1, V1