VanillaModelGroup
Represents a group of model parts in a vanilla model
Used for easy reference of normal parts
All changes also applies to all children parts
setVisible(bool)
Sets this part and its children to be visible or invisible
Example:
vanilla_model.ALL:setVisible(false)
getVisible()
Gets whether you have set this part to be visible or invisible
Example:
vanilla_model.ALL:getVisible()
setRot(Vector3)
Set this part and its children's rotation
Example:
vanilla_model.ALL:setRot(0, 90, 0)
getRot()
Get this part's set rotation
Returns the value set by the "set" function
Example:
vanilla_model.ALL:getRot()
setPos(Vector3)
Set this part and its children's position, preserving the previous values
Example:
vanilla_model.ALL:setPos(0, 10, 0)
getPos()
Get this part's set position
Returns the value set by the "set" function
Example:
vanilla_model.ALL:getPos()
setScale(Vector3)
Set this part and its children's scale
Example:
vanilla_model.ALL:setScale(2, 2, 2)
getScale()
Get this part's set scale
Returns the value set by the "set" function
Example:
vanilla_model.ALL:getScale()
setOffsetRot(Vector3)
Offsets this part and its children's rotation, adding on top of the vanilla values
Example:
vanilla_model.ALL:setOffsetRot(0, 90, 0)
getOffsetRot()
Gets this part's rotation offset
Example:
vanilla_model.ALL:getOffsetRot()
setOffsetScale(Vector3)
Offsets this part and its children's scale, multiplying with the vanilla values
Example:
vanilla_model.ALL:setOffsetScale(2, 2, 2)
getOffsetScale()
Gets this part's scale offset
Example:
vanilla_model.ALL:getOffsetScale()